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Pleasure
Garden is a systematized development of my earlier sculptures. With my
earlier sculptures I wanted to give the beholder the possibility of finding
additional dimensions by touching, feeling, looking (I would especially
encourage people to look from behind, above and underneath) or putting
the sculptures into motion. I learned that the viewerĮs resistance to
deviate from their usual way of behaving was much bigger than I thought.
This opened my eyes for the possibilities of Pleasure Garden.
Pleasure
Garden a sphere for various things, objects, actions and performance made
by me or other people. I like to think of Pleasure Garden as a sort of
amusement park i.e. a place where people actively participate in the different
attractions. However in Pleasure Garden the roller coaster can mutate
into a shooting gallery or rather, any attraction can develop in any direction
and turn into anything depending on the participants.
Pleasure
Garden itself has no single location. However, it can be made manifest
in installations, single works, performances, events (and so forth) known
as Pleasure Garden "Satellites".
The development
of Pleasure Garden is based on three methods:
1) Contacting people in there home by mailing them, phoning them or knocking
on doors.
2) Contacting people in public spaces or letting people approach me.
3) Staging a specific attraction or inviting people to an event.
I use the
methods separately or combined, I mix random incidents with carefully
planned events. This way of working gives me an infinite number of possibilities
and any action I take gives rise to new possibilities. In every event
and at every stage everyone is invited to participate in Pleasure Garden.
Pleasure
Garden Director
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LUST
2000
HETTA,
2000
INAMINADINA,
2000
IFRÅN,
2000
I
LAG, 2000
FOTBOLL
, 1999
GODIS
TILL BARNEN, 1999
ANNONS/Ad.1999-2000
FÖRBAND,
1998
PORT
1998
FRUKOST
(Breakfast Action) 1996
RASTPLATS,
1995
ROLL,
1995
GROP,
1994
NEWS
MEMORY, 1994
PLEASURE
GARDEN 1994
LINKS
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